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	<title>Comments on: How to really save for web in Photoshop</title>
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	<link>http://news.oxidedesign.com/how-to-really-save-for-web-in-photoshop/</link>
	<description>Oxide Design Co. is a communi-&#60;br&#62;cations and information design&#60;br&#62;firm. We specialize in corporate&#60;br&#62;identity, brand strategy, packa-&#60;br&#62;ging, print, and website design.</description>
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		<title>By: Joe Sparano</title>
		<link>http://news.oxidedesign.com/how-to-really-save-for-web-in-photoshop/comment-page-1/#comment-65</link>
		<dc:creator>Joe Sparano</dc:creator>
		<pubDate>Mon, 05 Oct 2009 21:44:20 +0000</pubDate>
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		<description>That&#039;s a good thought, John. I doubt that we build enough web graphics to justify the switch, but it probably explains Photoshop&#039;s quirkiness here.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a good thought, John. I doubt that we build enough web graphics to justify the switch, but it probably explains Photoshop&#8217;s quirkiness here.</p>
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		<title>By: John Arthur</title>
		<link>http://news.oxidedesign.com/how-to-really-save-for-web-in-photoshop/comment-page-1/#comment-64</link>
		<dc:creator>John Arthur</dc:creator>
		<pubDate>Mon, 05 Oct 2009 21:21:42 +0000</pubDate>
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		<description>One Word - Fireworks.

I know it may seem like a horrid downgrade and/or sacrilege, but if you&#039;re working for Web/screen graphics, FW is the way to go. I don&#039;t know how file sizes compare with your new method, but you can usually squeeze a little more graphic per Mb if you export via FW than PS, FW cares about pixels and how they affect your lines, and while PS was meant for editing photos, FW was meant for building screen graphics.

http://hicksdesign.co.uk/journal/a-big-assed-post-about-fireworks - The first half explains much better than I can a few of the points I mentioned, as well as a few others.

PS is a fine program, but it wasn&#039;t meant for creating screen graphics (let alone all the other things it&#039;s used for beyond photo editing).

Of course, I&#039;m just a front-end Web developer, and only *moderately* hip with the graphics scene.

JA</description>
		<content:encoded><![CDATA[<p>One Word &#8211; Fireworks.</p>
<p>I know it may seem like a horrid downgrade and/or sacrilege, but if you&#8217;re working for Web/screen graphics, FW is the way to go. I don&#8217;t know how file sizes compare with your new method, but you can usually squeeze a little more graphic per Mb if you export via FW than PS, FW cares about pixels and how they affect your lines, and while PS was meant for editing photos, FW was meant for building screen graphics.</p>
<p><a href="http://hicksdesign.co.uk/journal/a-big-assed-post-about-fireworks" rel="nofollow">http://hicksdesign.co.uk/journal/a-big-assed-post-about-fireworks</a> &#8211; The first half explains much better than I can a few of the points I mentioned, as well as a few others.</p>
<p>PS is a fine program, but it wasn&#8217;t meant for creating screen graphics (let alone all the other things it&#8217;s used for beyond photo editing).</p>
<p>Of course, I&#8217;m just a front-end Web developer, and only *moderately* hip with the graphics scene.</p>
<p>JA</p>
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